revolutionaryness (part 2)
Nintendo's Genre Innovation Strategy: Thoughts on the Revolution's new controller is the most interesting article on the game business I've read in quite a while.
"The non-business person looks at this strategy with horror. Nintendo invented the 3D platformer, yet they have no major product in that niche at the moment. Surely this is the most obvious sort of stupidity. However, consider the following portfolio management issues: ..."
Despite the fun that I and many others had joking abou the Nintendo Revolution controller, this article makes Nintendo's current and past strategies make sense in a way previously unknown to me. I also appreciate the discussion of the marginalization of the non-super-hardcore players of various genre. It rings very true with my own experiences.
Well done.
Labels: tech

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