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  • 20 May 2005

    so you want to start your own...

    Working at a game company (HVS) means that colleagues are always talking about what it would be like to start one's own game development studio. (don't worry Kerry, they aren't serious)

    Brian Hook is the a well-known person in the game biz who went from being the autor of the 3DFx Glide graphics API, to working at id (Quake 2, 3) and then Verant (EverQuest) before starting his own company: Pyrogon.

    Brian wrote two articles which I like to point people at whenever this topic comes up. They are very sobering, and bruitally honest.

    Pyrogon Postmortem and Starting a Game Company

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